![]() We’ve tracked a few framerate issues down to the visual settings requiring the game restart. There are four different things worth going into a little detail on: Looking past our current patch, we need to also talk about performance. It will address a couple of mission clarity bugs, user interaction bugs, and a crash that users are seeing during the Monty boss battle on consoles. ![]() We’re working on a patch right now that we expect to release today or tomorrow. If you’ll allow some humor for a moment - early on in development Map Bot caused more bugs than any other character in the game (we’d fix them, he’d break them, repeat) and despite my constant requests to throw him into a volcano, the team wouldn’t let me. Some bugs you’ve found might bring a few of our devs to the brink of madness because we’re positive we fixed them, yet, there they are. So, there are some bugs - yes, we see the posts. While we see many are overjoyed and having a great time, others are not having such a great time and as such, we need to talk about it. Once again, the FNAF community has overwhelmed us with their support and kindness - releasing a game for y’all is a humbling experience, to say the least.Ĭontrary to what some may have you believe, every dev team at every studio is constantly hitting refresh on their social media of choice during the launch of their game to see the community’s reaction - Steel Wool is no exception. First, a huge thanks to everyone who has picked up the game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |